Force on Force game at Orccon 2012

Reporting live from Orccon 2012…

The guys at Strategicon and PlusTenToAwesome.com are running a few Force on Force Middle East games this weekend at Orccon in Los Angeles. GameCraft Miniatures worked with the guys at PlusTenToAwesome.com to get them the Middle East 20mm buildings they needed for their game.

Based on the results of the first game today I think we have a success on our hands. This evening’s game was just the first of several to run this weekend there will be two games this Sunday and I will be in attendance for both of those games as well. Tonight’s game was a 10 turn game that ended with the Americans seizing their objective in the last seconds of the 10th turn. The battle was well fought and fun to watch.

The guys assembled and finished all of the buildings in just a few days prior to the convention, they have plans to fine tune the detailing of the buildings and add additional accessories such as air conditioners and satellite dishes in the future. In spite of getting the buildings finished in just a few days they managed to achieve some very nice results. I’m looking forward to the next convention when they will have more buildings and more time to put into finishing the buildings they already have.

I will continue to work with strategicon and the guys from PlusTenToAwesome.com and supply them with the buildings they need for future games and I’m sure by the next convention the gaming board be much larger and far more detailed than what you see below in the photos.

Below are just a few photos from tonight’s game. Click here to see all the photos on our Flickr page.

Pierced Steel Planking, AKA Marsden Matting

Pierced Steel Planking, AKA Marsden Matting

Tonight I’ve released some PSP panels in scales ranging from 1/144th scale through 1/35th scale. The pieces are laser engraved 1/8″ MDF with 3D details. In the larger scales the panels are available in individual pieces as well as groups of panels in one assembled piece, in the smaller scales they are available in assembled pieces.

I hope to release some PSPs in 1/285th scale as well, I just need to do some experiments with different materials to figure out which one will work best in 285th scale.

Click here for details

A few updated pix of the USS Independence

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More progress on the LCS-2 ship model

The first nose section out of the mold

First Parts for LCS-2


Main structure almost ready for molding

Almost ready for molding


Almost ready for molding


Almost ready for molding

Almost ready for molding


First hulls out of the molds

First hulls from the mold


First hulls from the mold

Design and manufacturing of a 285th scale ship model

Recently I started working on a 1/285th scale (6mm) version of the US Navy LCS2 Independence.

This project utilizes rapid prototyping (3D Printing), Laser Cutting, Laser Engraving, and good old fashioned scratchbuilding by hand.

The following are some of the steps in the process.

The first step is the research phase, this involves downloading every available photo that can be found on the internet and researching dimensions and other details about the craft.

After all the research is done it’s time to generate 2D CAD drawings of the ship.


Included in the CAD drawing process is creating flat views of some of the parts that will be laser cut and engraved from flat stock.

Next, 3D solid CAD models are created for some of the parts that will be made using rapid prototyping technology (3D Printing).

Once all the CAD work  is done it’s time to start building the model.  Below you see some of the laser cut and engraved parts as well as some hand made scratchbuilt parts.

More to come soon….

 

News for the week

Still Catching Up

Our Thanksgiving Day Weekend sale and the simultaneous launch of our new 28mm Wild West series of buildings put us in a position where we found ourselves with a pile of orders to fill. We’ve been chipping away at the stack of orders over the last few weeks but as new orders keep arriving we are finding ourselves with a backlog of orders that is keeping steady at about 1-2 weeks. While this is a great position to be in as a business, we want to make sure that we keep you guys happy and get your product out to you in a reasonable time. So, I remind you that you ordered products that are meant be gifts, are to be used at a tournament, or any other time sensitive reason please do not hesitate to write us tell us to get your order out quickly. We always process all orders in the order in which they were received but we can also make exceptions for customers that need or want their goodies quicker. Do not hesitate to contact us, we want you to be happy!

Bases

This week we added a new line of inexpensive based for your miniatures. The initial launch of this mile includes round bases, square bases, hex bases and even small, medium and large Flames of War compatible bases. The round, square and hex bases are available in four sizes from .75″ to 2″ (19mm-50mm). You can see these new bases in the Bases and Gaming Accesories department of the site

Some new 28mm Wild West Stuff

This week we added a windmill kit and a set of corral fences and gates. The windmill measures over 8″ tall when assembled. The corral fence and gate kit contains over 100″ of fencing and gates, enough to build several corrals. Check out these new Wild West pieces HERE

Have I Gone Insane?

This is a work in progress, it’s not done yet but getting close. I’m not even sure why I did this, I’m just crazy about 1/285th scale and I wanted to build the biggest piece of scenery that I could in this scale. I’m pretty sure this might be the largest structure ever modeled in 285th scale … I’ve certainly never seen anything bigger. Over 4′ tall. More photos on our flickr page

Something free for the gaming community

Here is something that I’ve been working (off and on) on for literally 28 years. It’s Called TAC II. What is it? Well, here is the history/introduction I wrote for the TAC II website:

In 1980 I purchased TACFORCE, a set of miniatures rules published by GHQ/GDW for 1/285th scale (6mm) modern war gaming. I loved the TACFORCE rules, it was easy to play and yet it was very realistic (IMHO). The TACFORCE system was based on a deck of cards for all the vehicles, one side of the card had weapon data and the other side provided target data … so depending on whether you were shooting or being shot at dictated which side of the card was used for the engagement. The one flaw in the TACFORCE system was that while it was marketed as a “modern war gaming system”, it was actually frozen in time when it was published. As new weapons and vehicles were developed there was not an easy way to incorporate them into the game system. GDW/GHQ could have chosen to release updated decks of cards for new vehicles and/or other nations … but they didn’t. The most modern US vehicle in the deck was the M60A3, well actually there was a card for the “XM-1”, but that was not even a real (deployed) tank at the time. The most modern Soviet vehicle was the T-72. So, soon after the TACFORCE rules were released they became obsolete for truly modern conflicts, they were still fine for “cold war” scenarios in Western Europe.

My dilemma was; should I chuck the rules out and find another system or should I develop some means of updating the vehicle/weapon data and retain the core rules that I was happy with.

While I was serving in the US Army between 1983 and 1986 I started working on the TAC II Combat Data System. I chose the name TAC II as a sort of nod to TACFORCE, the game system that inspired this project.

I chose to develop updated vehicle/weapon data. While I liked the card system that came with TACFORCE, I could see that it could become unmanageable if there were hundreds of cards, also since many vehicles shared the same weapons it seemed that a lot of the vehicle cards would have identical data on the weapon side and since many vehicles were the same or similar size many of the cards would have identical data on the target side. So I moved away from the card system in favor of a table system that concentrated on weapon data and target data that could be shared by multiple vehicles. Now rather than hundreds of cards there is a Weapons Data Table, a Vehicle Data Table and the Shot Tables. With these three basic tables I have replaced hundreds of loose cards and I have created a system that infinitely expandable.

While developing this combat system I also decided to move away from measurements in inches and go with meters instead. This would allow you to choose your own ground scale (for 1/285th scale I use 1” = 50 meters) and allow the combat data system to be used with any miniatures scale. While I made TAC II for micro armor gaming it is usable for any scale because it uses meters as its measurement system. All you have to do is make your own measuring tape to match your ground scale.

All of the tables, charts and notes that I created in the 1980’s were typed or handwritten. Over the years since then I have been slowly (very slowly) putting all that information into computer files, mostly in MS Excel format. I’ve also been adding data and updating data over the years.

TAC II will never be “done” but I think it’s time to share it with anyone that wants it. In starting the tac2game.com website I have taken the first step in getting this out into the hands of people that want it. With the TAC II forum I’m hoping to build a community around this system and get people involved in developing and updating the data, sort of along the same lines as the “open source” software model where a group of people work on developing a product for the good of the community. With my website I will serve as the collection and distribution site for updated data in order to maintain some sort of version control rather than having hundreds of different versions floating around out in the wild.

For more information on TAC II, to download the data sets or to become involved in the project please go to http://www.tac2game.com

Disclaimer: TAC II is not a rules system, it is an up to date vehicle and weapons data system that is meant to be used with your favorite rules system. We encourage your to continue using Force on Force, FoW, MMATG, or whatever system you currently use … just add TAC II to make it even more modern and up to date.

Western Town Buildings and 15mm Arnhem Bridge

GameGraft has announced their new Old West series of 28mm buildings. These buildings are made from laser cut and engraved 1/8″ (3mm) MDF with 1/16″ real basswood details. The initial launch includes 12 different structures and a sign kit that includes 21 building signs made from real wood and laser engraved to produce 3-dimensional raised or sunken lettering.

The goal in producing this line of structures was to produce buildings that were more durable than the paper and cardstock building that are currently available and create structures that were much less expensive than resin kits and still maintaining a high level of detail. We think we have ticked all the boxes with these releases.

To see these new buildings please Click Here

Also new this week is the Arnhem Bridge “A Bridge Too Far” in 15mm. This is a true 15mm scale model of the bridge and it’s a massive 48″ long, nearly 8′ total if you add the optional North and South approaches. This 1/8″ (3mm) MDF kit is simple to assemble and very strong once assembled. This model is scaled to 15mm scale but could certainly be used in 20mm gaming as well without anyone knowing the difference unless they start taking measurements and doing some math, it’s massive size looks great and both scales.

We’ve posted an assembly video on the website ( HERE ) to walk you through the assembly process.
There is also a 1/2 bridge model for those that want to place the bridge at the edge of their gaming area, that model is 24″ long.

To see the bridge please Click Here

Arnhem Bridge “A Bridge Too Far” in 1/285th Scale

The famous bridge from the town of Arnhem, a key objective of Operation Market Garden in September 1944. Featured in the movie “A Bridge Too Far”.

This model is a faithful scale reproduction of the bridge the crosses the lower Rhine at Arnhem in The Netherlands. The center span is a scale 392′ feet, the north and south approaches to the bridge are a scale 193′ each for a total of 778 scale feet (32.5″ in 1/285th scale or 825mm).

Model is available in either Matboard or Acrylic.

Photos show the Matboard version.

Bridge is 100% compatible with our 1/285th scale Modular Road System (4 lane road sections).

Building Tank Transports

Weekly News

Veterans Day Weekend Sale

Lots of new stuff this week

20mm Afghan Style Hovels

Today we are announcing a new line of 20mm Afghan style hovels. Afghan hovels are similar to other middle east structures but are generally smaller, very plain in appearance, have smaller windows and the roofs are not recessed as much. Also some hovels will have exposed roof support timbers sticking out in a similar manner to old Southwest US structures.


Models are precision laser cut and engraved from 1/8″ (3mm) MDF


Click the image below to see these items on the website





1/285th Scale B1-B Bomber Released

Click on the photo to see the B1-B on the site



Overpasses for 285th Scale Road System

Overpasses designed for passing over both 2 lane roads and 4 lane highways. Click on the photo to see the highway overpasses on the site




Coming Soon – Northrop Grumman X-47B UCAS

The latest piece to be added to our 1/285th scale aircraft line. This should be done and online in a few days.







More photos on our flickr page


15mm and 20mm Ruined Afghan Style Hovels

Today we released a 4 new ruined Afghan style hovels in both 15mm and 20mm for a total of 8 new models.


Models are precision laser cut and engraved from 1/8″ (3mm) MDF


Click the image below to see these items on the website







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